Progression: The unlimited respec item, yay

So I was exploring for more weapons and stuff when I come across the infinite Respec crystal, in contrast to other similar games this game has infinite respec which is a dream come true. I felt like more games should just do this or do away with stats altogether. Thanks to this I was able to try all sorts of weird weapons like a literal road sign, and some of the high stat spells. Thanks to this I was able to explore quite the build variety and improve my damage.

Hunter of Bladers

Dying to her the first time gets you locked up in jail, kinda cool. Though the color palette is rather similar. Death:54 The most notable thing is this boss has her own sync meter as well making this the first official duel boss, where she feels like the player character. I suspect that she is the flashback we see earlier, but it was a really challenging and fun fight. She is capable of parrying the player, and her attacks are fast but readable. I suspect that I could have beaten her a lot faster if I don’t insist on parrying her as she kills me in 2-3 hits. Compared to other bosses the parrying return isn’t as great as well, because if she hits the player or parries the player she regains a good chunk of her sync bar, I think each parry drops it by 35%, so to bring her down to the first fatal attack it takes 3 or so parries, and she is at 50% sync meter necessitating 1-2 parries. There wasn’t any point where I felt that I died unfairly, and I was able to defeat her at the end. When she is near death she does start using items to restore her sync, so I find no point in parrying from here on.